trying to make the baseplate red and turn off can collide then the game waits 5 seconds and turns on can collide, making the baseplate green aswell.
would this script work?

local myBasePlate = game.Workspace.Baseplate

local function makeBasePlateRed()
myBasePlate.CanCollide = false
myBasePlate.BrickColor = BrickColor.Red()
end

makeBasePlateRed()

wait(5)
local function makeBasePlateGreen()
myBasePlate.CanCollide = true
myBasePlate.BrickCOlor = BrickColor.Green()